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Forsaken City (Lvl 30-45)

Forsaken City (Lv30-45)

General Information:
Forsaken City, colloquially known as "FC", is the most barren maze in Pirate King Online. It contains three floors, which are packed with undead monsters, treasure chests, mini bosses, as well as a unique boss on the last floor.
The maze has a level requirement of Lv30-45, but it is highly recommended to only enter the maze at Lv45, to be able to reap the most out of the available equipment and prevent level difference.

Opening times:
The portal to Forsaken City is located east of Shaitan dock, fairly close to Canary Isle, at Magical Ocean (1508,3665). It is located at sea, meaning that players have to sail in order to get to the portal.
It opens every 3 hours, starting at [2:00 AM] Server time. Meaning that the pattern goes like so:
-[2:00 AM]
-[5:00 AM]
-[11:00 AM]
-[2:00 PM]
...And so on

The portal stays open for 1 hour, while the map stays open for a total of 2 hours. Meaning that there's a one hour interval between the map closure and new portal opening.

Forsaken City 1:
Forsaken City 1, or FC 1, is the first floor of the maze. The monsters in here are by far the weakest, and it is the only floor which contains mini bosses.

  • Map
fc1map.PNG

FC 1 has a sea surrounding it, meaning that sailing to the dock (which is on the opposite side of the spawn point) will not be an easy task, since sea battles are quite common in this maze.
Additionally, FC 1 monsters have a very peculiar respawn time of 30 minutes. This means that, if people farm fast enough, four whole "rounds" of monsters can be done throughout one Maze.

  • Monsters:
Sorrow Warrior, Lvl 31
fcmob1.PNG
-The absolutely weakest monster in the maze, melee with all stats at a very low level.

Sorrow Archer, Lvl 32
fcmob2.PNG
-A ranged monster with low hit rate and attack speed.

Wailing Warrior, Lvl 33
fcmob3.PNG
-The slightly stronger melee monster, a stronger version of Sorrow Warrior.

Wailing Archer, Lvl 34
fcmob4.PNG
-Similar to the Warriors, this is a stronger version of Sorrow Archer, ranged as well.

  • Chests:
Abandoned Chest 1, Lvl 0
fcch1.PNG
-Their drops are nothing too special, no additional comments.

  • Mini Bosses:
This is the only floor which contains mini bosses, but the catch is, it contains four of them. Each of them mimics one of the four above-mentioned monsters, with boosted stats. It is worth mentioning that the mini bosses also respawn after 30 minutes, same as the monsters.
They are located in the orange area marked on the map as "Boss Room", which is what it is colloquially known as among players.

Sorrow Captain, Lvl 38
fcb1.PNG
-Similar to Sorrow Warrior, it is the weakest mini boss, melee as well. It is, however, much faster than Sorrow Warriors.

Sorrow Archer Captain, Lvl 38
fcb2.PNG
-Similar to Sorrow Archers, it has a fairly low attack speed, but its hit rate is superb.

Wailing Captain, Lvl 40
fcb3.PNG
-Similar to Wailing Warriors, this is a fairly strong melee mini boss, with all of its stats on a high level.

Wailing Archer Captain , Lvl 40
fcb4.PNG
-Similar to Wailing Archers, probably the strongest mini boss, due to its range, dodge, speed and the monsters surrounding it.

The portal to the next floor is located at (80,243), as seen on the map picture above.
Note: Entering FC 2 requires 1 Ancient Generator, which is obtained by exchanging Robot Cores at Little Daniel, Ascaron(2193,2730)
Forsaken City 2:
The next floor, Forsaken City 2, or FC 2, is not of much interest. It is more of a transition maze from FC 1 to FC 3.

  • Map:
fc2map.PNG

What makes FC 2 peculiar is its random spawns. As the map image suggests, there are four different corners which represent four possible spawn points.
Getting to the middle may not always be an easy task, since the the whole map is a labyrinth with various crossroads and monsters accompanying players the whole way.

  • Monsters:
FC 2 has three new monsters, but only one is strictly different from what has already been seen in FC 1.

Elite Wailing Warrior, Lvl 37
fc2mob1.PNG
-Not much different than the Sorrow Warrior from FC 1, this monster is melee and fairly weak in terms of stats.

Wailing Marksman, Lvl 39
fc2mob2.PNG
-Very similar to Wailing Archer from the previous floor, although its stats are slightly higher.

Cursed Mummy, Lvl 40
fcmummy1.PNG
-A completely new monster here, it is fairly strong. However, there's very few of them throughout the whole FC 2, mainly located in the middle area, around chests and on certain crossroads.

  • Chests:
Abandoned Chest 2, Lvl 0
fcch2.PNG
-The chests in here are not incredibly interesting, they do, however, drop Skeletar Chests.

The portal to the next floor is located at (235,223), in the middle, as can be seen on the map picture.

Forsaken City 3:
The last floor of this maze is Forsaken City 3, or FC 3. It is home to the main boss of this maze, the dreaded Death Knight.

  • Map:
fc3map.PNG

Notice how its structure is almost entirely the same as the previous floor's. Except for the spawn, chests and boss location, which have all been inverted.

  • Monsters:
The monsters in here are very similar to the ones in FC 2, with the removal of Elite Wailing Warrior, and addition of...

Crazy Mummy, Lvl 42
fcmummy2.PNG
-Yet another mummy. This one, however, has absurdly high HP and stats in general. There's plenty of them throughout the whole floor, so getting around the maze might not be an easy task.

  • Chests:
Abandoned Chest 3, Lvl 0
fcch3.PNG
-Probably the only chest in FC with very good drops, Incantation Chests. They are surrounded by a large number of strong monsters, so beware!

  • Boss:
fcdk.PNG
The main boss in FC is the source of all evil in this maze, Death Knight, Lvl 45
A boss which is very cool both visually and in terms of skills; it has two unique ones, a debuff and a DoT (Damage over Time) skill, as well as strong basic attacks.
Whoever wishes to fight the very heart of Forsaken City is in for a real treat, as the boss, same as all maze bosses, has a chance to yield Unique Gems upon being killed.

Next to the boss, at (24,22), is a portal which leads back to Shaitan dock. It can be used as a way to triumphantly return back to town after a successful boss run... or walk the walk of shame after the boss humiliated whoever wished to challenge him.