UserVoice

Share your ideas to shape the server's roadmap
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To give an extra value to the unique apparels that pko will give to winners as rewards, im thinking in the following: Give to those swords apparels the same second hand effect that already have the Barborosa's Fork. It gonna give to rewards an extra and unique value, so it will improve the effort of all those bards that are trying to get it, writing inmersive and lovely verses in a summer's nigth. Dev Team let me know your opinions.
  • Developer Developer
  • The Event have been concluded. All the complains were counted.
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Considering golden stall has no advantage only showing gold color AND its super expensive to get, might as well make a UserInterface for it so people can look up stall by clicking a button and go to stall and buy it, or even just buy from anywhere around the world but using interface. what do you guys think
  • Developer Developer
  • As we are already on the road of moving some of the game features out of the core. It is highly possible that such a feature will be made available.
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Death burden has 25% rate of Melancholy and 75% of the sealed part, I think it should be the opposite since Melancholies are needed in numbers for every Death Item to be xchanged, like 8 of them, sealed items only 1 piece needed, so it's really hard to get all Melancholies if their rate is way too less. 75% for Melancholy and 25% for Sealed part is better, and makes more sense.
  • Developer Developer
  • It has been reviewed and currently is 50% chance.
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As title say, idea is to increase drop depend on party size. Not a lot, some like +2% per member. 'BufferCha' enter party, dropchance increased
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Allow members to deposit into altruistic guild bank managed by leader of guild and if possible withdraw items from guilds with permissions set by leader.
  • Zankza Zankza
  • We’re working on this now.
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Make Pucca every weekend (Stack On Amps etc)
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chair actually can be fused with 1 handed swords only , but it occupy both the slots ( so 2 hands) and thats make no sense coz no one would use it , would be more logical to let players fuse it with 2 handed swords and so make it a regular 2 handed sword.
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It wouldnt unbalance the game to be able to stack the fusion and strengthening scrolls right?
  • Developer Developer
  • We will address this upon some code refactoring.
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as the title said, with this , tank can actually use the taunt skill to take aggro off the boss or mob. make it that it replaces aggro if another champ use it on the mob too.
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Sm & cleric death weapons stat change I would like to suggest if it’s possible to edit SM & cleric death weapon stats since they’re quite useless. SM 65 staff is better than death weapon & it should be the opposite. 65 Sm weapon gives the following stats: http://mordo.info/items/view/itemid/795/ Accuracy +8 Constitution +8 Spirit +15 Spirit points +10% Hit rate +16 SP recovery +15% Min. damage +241 Max. damage +295-315 while the 75 weapons give the following (2 variations) ...
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as the title said . white lights are blinding me!
  • Developer Developer
  • We have had it in our TODO list for quite a long time. Ever after migrating from XF1.
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Nobody uses it because the critical hit-rate build is a crap and it's 100% useless for magic classes. Why don't you make the Fairy of Luck a drop-rate version of Fairy of Evil. Fairy of Evil formula - Exp Rate = 1 + (pet lv * 0.02), means that a Lv41 pet increases the exp in 1.82x. Just make the Fairy of Luck gives drop instead of critical hit-rate.
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It's a Life Skill that is still missing in the game. Many people used to make money and get rare items from that. Would be cool to see it again and get rid of all lv70+ shit equips we get.
  • Developer Developer
  • This is planned to be included along with Blue Print refactoring. So every ingredient is obtainable in-game, including Analisis results.
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can you guys use the Boost on facebook every month? i think that might helps to get lots of Indonesian to play PKO (i used it before, a lot of people press Like on the post that you boost are from indonesia) consider this game doesnt need rocket speed pc or laptop to play, i think it might get people to play from Indonesia.
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As the title said, however leave the lucky packet with CD considering getting xp rapidly is not a good idea, but for fortune pack and pros pack, it will save a lot of time opening them... its not fun spending 3 hours just to open 100+ stack of packets and within those hours i coulda done something more productive.
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Is it just me that I always see another server's promotion of their game in various social media platforms like Facebook, Instagram, youtube, and I think tweeter. Hence, I suggest that PKO be more endorsed in such platforms. My sister who doesnt play top gets to see the endorsements but why not PKO?
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There was a server (not mentioning name) i used to play had Guild vs guild every saturday, and for the top 1 guild they gets daily unique voucher as reward for wining as top 1 in the server. we had a massive fight of 20 vs 20 and it was really fun. inside the war, we have 2 hours to fight each other, the attacker guild will need to destroy the defender tower(defender would be the #1 guild) to win, if the defender last for 2 hour without losing, they stay as winner, and if the defender...
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A lot of people are buying rums and people have to buy the items from the mall and sell it to them, and even sometimes people just troll and try to get you to buy first and offer lower price, can we have Rum Vouchers for like 10 30 50 100 200 300 500 1000 rum vouchers that we can purchase and sell it in game, also make it that we can sell the vouchers in stall too?
  • Developer Developer
  • Right now we are testing similar thing https://puu.sh/Bq0WW/5c895aa417.mp4
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Hello, today I'd like to bring up the topic of high level hats in our beloved game. Something that's been absent since the game's start and which could be another small update that yields satisfying results if implemented properly. Currently, the only usable non-apparel hats are limited to Ami characters, which is fine. The higher stats are not too game-breaking at higher levels and it is additional effort and investment that Ami players have to go through compared to other classes for a...
  • Developer Developer
  • As much as we like it. There is a chance that some players already use and have it fused into headgear. As natural as it may sound, was indeed originally intended to be converted into but a few fragments are missing and stat points do not play...
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Scam is a reality. May it be in the real world or inside the game, there exists certain kind of people who scam others may it be for money or just a prank(tyrone). Since rums were opened, there had been various cases of players, especially the new ones, getting scammed by somone who asks for an item/s but eventually does not buy it. Even in power leveling services, some asks for payment but does not actually give the service. Even the guild bank gets scammed. I suggest that there be some...
  • Developer Developer
  • There always be people that just like to perform such actions. We can Try to solve each particular case separately, but not as a whole phenomenon.
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