Since most of the server activity happens late in the day -UTC Speaking-
I think CA time should be changed to be fixed at 17 UTC and 23 UTC, both opening everyday same time, because the other ones are either "free CAs" or hardly any PK, if there is it will be once a month.
so changing to that timing will be good imo for everyone
Right now, Portals to Mirages are checked every two hours. Anything above 2h will make them stay forever.
We will look into a way to make it more comfortable for players. But Right now, it will stay same till next update.
Also please note, That...
I noticed that no one uses/sells auto rations because most level pet with offline stalls and auto rations won't feed your pet since inventory is locked. I think auto rations would become very useful in PKO if they would feed pet that is under 101 HP so that your possesion couldn't fail due to pet HP. That way players would save time while leveling and PKing.
There are players who would like to have that perfect 65 stat ring and neck for them. Sadly, the vouchers for the same have all been sold out. Hence, having it once a month would be good because rums will come in and players would be satisfied of their longing for those accessories.
I therefore suggest that it be of the same rum price.
To give an extra value to the unique apparels that pko will give to winners as rewards, im thinking in the following:
Give to those swords apparels the same second hand effect that already have the Barborosa's Fork. It gonna give to rewards an extra and unique value, so it will improve the effort of all those bards that are trying to get it, writing inmersive and lovely verses in a summer's nigth.
Dev Team let me know your opinions.
This topic was something I discussed with Zankza many times back in FoxLv, until he released the second server. I think you have the wrong approach to this. You shouldn't wait for 1k players to open a new server. You should open a new server SO you can get 1k players.
As someone who played FoxLv, played at the start of this server and am coming back, i'd like to have a chance to be competitive.
We can see many players returning but quitting soon after because of lack of motivation.
With the recent glow changes, the glow milestones have been set to:
+4 = +5
+7 = +9
+10 = +13
Although this is fair, the one concern which shows up is why only +10 weapons are able to achieve the maximum glow. I strongly believe +9 glow should glow as +13 as well. There are two main points I will raise for this:
Difficulty to obtain said glow. Obtaining a +9 glow is fairly difficult (unless gems such as Fiery or Shadow are used, at which point the weapon becomes only aesthetical -...
OK. From all the Arguments I have read. The only possible thing to change, are weapons that have Black Dragon gems within. They indeed are limited to +8 and owners of such items deserve to receive some special kind of glow.
Other then that...
Since the lvl cap has increased. Its high time for more new comers or players lv 70+ to join in the higher level actions. The 0.5x exp applied on lv70+ is in my opinion stupid. This will render many players be left behind. We need more players on higher levels.
I'm currently doing crafting and I'm farming all the miniboss statues.
My trouble is that I cannot find most of the sea bosses :/ the coordinates on the internet are all outdated (I've scoured through numerous sites)
if possible could players share their known coordinates or game dev release coords? these bosses are impossible to find x.x
Because dragging Compressed Energy II 975 times is not fun. I think it is an easy feat for the Developers to make redeeming things from Fairy Merchant at Icicle City easier by enabling players putting how many of the items they want. Thank you
Please add more weapon apparels, mainly for crusaders because there aren't many cool apparels for them. You only see people using forks/knives or azure flame/crimson flame
There are so many cool apparels that are not in game, such as Aurora and Divinity blades for example. OOOOOOOOOOO have so many options and I really don't see how adding new apparels can ruin the game
Also please don't make it limited, I think everybody should have the opportunity to have access to this apparels (new...
Since cakes got it fixed already, it is simple - make other recovery pots such as fruity mix, stramonium fruit juice, agrypnotic, etc. not spam the system when theyre on recovery, so we can see important changes in system without all the “item not ready!” spam.
It could also be useful if this was applied to skills, loots, trying to talk while stunned, etc.
Every crusader do this: they go in stealth mode then enter poral (fc/ds/dw/ca/bd)
And cleric? either choose to give es? or bolt 1 enemy? if no es.. dies in 1 slash, if es .waste the time for bolting enemy
So My point is:
*Either Make Crusader class RE-stealth --(again) --after entering portal
*Or make cleric ES lasts even after entering the portal (so cleric does not need to give es after entering portal)
Many will disagree with me.. but I think this makes Crus class a...
Pirate King Online (also known as Tales of Pirates) is fully 3D designed multiplayer online game based on 5000 years of background history with Pirates as its central theme. It is comical in nature and has humorous looking characters and creatures. The games scenery is splashed with bright and beautiful colors everywhere. The exaggerated movements and actions of characters as well as objects, topped with an atmosphere that is very relaxed, makes the game consistently entertaining and always interesting and fresh for newbies and veteran players alike.
Platform: Release Date: July, 2016 Game Type: Fantasy MMORPG Features: Very customizable characters, PK focused, Guilds system, Advanced commerce, Vanilla, Regular events