Hello, today I'd like to bring up the topic of high level hats in our beloved game. Something that's been absent since the game's start and which could be another small update that yields satisfying results if implemented properly.
Currently, the only usable non-apparel hats are limited to Ami characters, which is fine. The higher stats are not too game-breaking at higher levels and it is additional effort and investment that Ami players have to go through compared to other classes for a...
As much as we like it. There is a chance that some players already use and have it fused into headgear.
As natural as it may sound, was indeed originally intended to be converted into but a few fragments are missing and stat points do not play...
Right now unless you have a really low tax rate your sea trading will actually lose you money its horrible for gp per hour especially considering all the money makers on land so i suggest making it more profitable. also i think it would be cool if there were trading merchants in pvp maps or pvp enabled zones that would be even more profitable than ones in safe islands, and having anyone that kills you while you are carrying some goods be able to pick it up or get something for killing you...
Event Name:Bosses EXP
Detailed Explanation of the Event:a drop 3 bosses it arg outside or spring or any place the boss his high exp givin to who dmg him like 100% hp if You Dmg Him 1%
Rewards Expected:Boss Drop 25% -50% exp to who kill it
Volunteers are picked from active players list for a number of reasons.
Only Official PKO/ServerDev team members have the right to suggest a player to that position, and only from that particular player agreement.
i just recently joined PKO and what got my attention was that everyone has 2 sockets in their equipment i was shoooook. And that's when i got to learn that the max socket is 2 :( . Aren't we kinda limited with 2 sockets ? Room for improvement is pretty harsh and expensive with 2 sockets.
As we all know FC is growing a lot lately with many new members and a lot of PK from time to time, and soon more members to return and join fc again. So I feel and many other players feel that FC should have a higher drop rate than DW (0.15%) cause 1st: More go to FC, 2nd: Better PK & 3rd: A lot of newbies go to FC to grow. So imagine them spending lets say 500k-1m to get 200k from share example, it can get frustrating for them, it did for me back then hehe. And I don't think this will...
Similar to the refining gem discussion I think that the drop rate should be increased for stones like ect. ect.
I understand we are trying to make it a challenge to get the 75 gears, but you already have to gather a lot of items to create them with a low possibility of good stats. Having a ridiculously low drop rate of 0.02% is just downright insane. Even rare equipment drops have a 3% and take hours for one to drop.
I was in Naval Base for about 5 or 6 hours on a hi-amp during 2x drop...
Edit: Mall Auction
The Idea is simple here, just like an English Auction, it can be done in-game I assume or in the game website itself.
For Example, is the item being bid on, starting with 10 Rums, and it will last for 24 hours, when a person bids the time Adds +5 mins more so others can bid too incase it comes to the last 1 minute of the Auction.
Person A: Bids to 50 rums
Person B: Bids to 80 rums
Person A: Bids to 100 rums
Person C: Bids to 150 rums
Person D: Bids to 500 rums
Since People Didnt Go Pk Map Isnt Better to Make Speical Thing Like Add Mirage Bosses In Pk Map Every 6Hours Or 12Hours And Teleport To Pk Map With Mask Also More Chance To Get Death Eqs Also More Fun Since We Have Ca And Bd And Abba Pks
I'm not going to post about other classes, since there are more experienced people to see what fits them, but for SS Death Guns which are , both seem good but they do take a lot of SSs power because of the -%ATK Speed, I see those should be adjusted or removed from them, losing a lot of ATK Speed for SS, it's already taking a lot of the class.. I wonder who even thought about having a gun should make u lose speed but a bow makes u faster.. Chinese mind so weird
I believe this contribution with the purpose of having the canary isle formerly it was so with the purpose that fc was more practical for the big guilds
and it is more practical to go to the maze @Developer
How you see it?
Recover ship that has been sink in Dark Swamp?
May I suggest a better way? Recover sunken ship in any port. That way players can return their ships anywhere they want to, but only the ship itself without cargo.
This is a simple suggestion that will bring a lot of activity to the server.
I think it’s time to release 2nd rebirth, since abba is open now -if I recall it’s a requirement for 2nd rebirth- and we have plenty of people who have done 1st rebirth by now, it’s time to open up 2nd rebirth quest.
Some good stuff that 2nd rebirth will bring:
- Farming Sexp will make several mazes active such as DW (this solves what people always asked for DW)
- Skeletar and Naval will be more active too, that...
2x Exp events hardly collide with Mirage opening times, especially since Mirages open once every few days. I think this makes mirage even less attractive than it already is, as it's the only leveling spot you can't take advantage of during exp events (likewise it's the only leveling spot which isn't open 24/7).
I think to make this more fair, the next few instances of each mirage after an exp event should have increased exp, if it's possible to increment such a thing.
Pirate King Online (also known as Tales of Pirates) is fully 3D designed multiplayer online game based on 5000 years of background history with Pirates as its central theme. It is comical in nature and has humorous looking characters and creatures. The games scenery is splashed with bright and beautiful colors everywhere. The exaggerated movements and actions of characters as well as objects, topped with an atmosphere that is very relaxed, makes the game consistently entertaining and always interesting and fresh for newbies and veteran players alike.
Platform: Release Date: July, 2016 Game Type: Fantasy MMORPG Features: Very customizable characters, PK focused, Guilds system, Advanced commerce, Vanilla, Regular events