Database

Most Searched Items

A Rare Item

A Rare Monster

Seal Master

Seal Master

Seal Master is a unique class. They are able to curse and weaken the enemy with their spells and are very important in a party.

Skill Tree Seal Master

  • Passive skill
  • Initiate skill
heal

Heal

Initiate

Prerequisite: None

Heal

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Restore target's HP and earn some EXP (Level 1 consume 27 SP. Each level need 2 more SP).

Skill Increment: Restore HP of target. Amount determined by skill level and stamina.

spiritual-bolt

Spiritual Bolt

Initiate

Prerequisite: None

Spiritual Bolt

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Attack enemy with magical damage (Level 1 consume 32 SP. Each level need 2 more SP).

Skill Increment: Deal magical damage. Damage determined by skill level and stamina.

harden

Harden

Initiate

Prerequisite: Heal Lv 3

Harden

Weapon Required: None

Skill Type: Initiate

Prerequisite: Heal Lv 3

Description: Increase defense of character (Level 1 consume 44 SP. Each level need 4 more SP).

Skill Increment: Level 1 increase 14 points. Each additional level increase 4 points. Time duratio 180s.

spiritual-fire

Spiritual Fire

Initiate

Prerequisite: Spiritual Bolt Lv 2

Spiritual Fire

Weapon Required: None

Skill Type: Initiate

Prerequisite: Spiritual Bolt Lv 2

Description: Increase attack of character (Level 1 consume 44 SP. Each level need 4 more SP).

Skill Increment: Level 1 increase 11% attack. Time duration 180s. Each additional level increase 1% and extend 18s.

recover

Recover

Initiate

Prerequisite: Harden Lv 3

Recover

Weapon Required: None

Skill Type: Initiate

Prerequisite: Harden Lv 3

Description: Bring a target out of abnormal status (Fix consumption of 25 SP).

Skill Increment: None.

tempest-boost

Tempest Boost

Initiate

Prerequisite: Spiritual Fire Lv 4

Tempest Boost

Weapon Required: None

Skill Type: Initiate

Prerequisite: Spiritual Fire Lv 4

Description: Increase attack speed of character (Level 1 consume 44 SP. Each level need 4 more SP).

Skill Increment: Level 1 increase 6% attack speed. Time duration 138s. Each additional level increase 1% and extend 18s.

revival

Revival

Initiate

Prerequisite: Recover Lv 4

Revival

Weapon Required: None

Skill Type: Initiate

Prerequisite: Recover Lv 4

Description: Revive dead character (Fix consumption of 100 SP).

Skill Increment: Bring target back to life. Requires Revival Clover. Each level of skill decreases the cooldown.

vigor

Vigor

Passive

Prerequisite: None

Vigor

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: Increase max SP of character.

Skill Increment: Each level increase 40 points.

Second Class Advancement skills

divine-grace

Divine Grace

Passive

Prerequisite: Vigor Lv 8

Divine Grace

Weapon Required: None

Skill Type: Passive

Prerequisite: Vigor Lv 8

Description: Increase SP recovery rate of character.

Skill Increment: Level 1 increase 2 points. Each additional level increase 1 point.

true-sight

True Sight

Initiate

Prerequisite: Divine Grace Lv 2

True Sight

Weapon Required: None

Skill Type: Initiate

Prerequisite: Divine Grace Lv 2

Description: Create an overseeing eye in an area that reveal all invisible units (Level 1 consume 13 SP. Each level need 3 more SP).

Skill Increment: Level 1 time duration 35s. Each additional level increase 15s.

cursed-fire

Cursed Fire

Initiate

Prerequisite: True Sight Lv 3

Cursed Fire

Weapon Required: None

Skill Type: Initiate

Prerequisite: True Sight Lv 3

Description: Decrease defense of enemy in an area (Fix consumption of 20 SP).

Skill Increment: Level 1 decrease 12% defense. Each additional level decrease 2%. Time duration 15s.

shadow-insignia

Shadow Insignia

Initiate

Prerequisite: Cursed Fire Lv 4

Shadow Insignia

Weapon Required: None

Skill Type: Initiate

Prerequisite: Cursed Fire Lv 4

Description: Prevent enemy from using normal attack (Level 1 consume 33 SP. Each level need 3 more SP).

Skill Increment: Level 1 time duration 6s. Each additional level increase 1s.

abyss-mire

Abyss Mire

Initiate

Prerequisite: Cursed Fire Lv 4

Abyss Mire

Weapon Required: Staff

Skill Type: Initiate

Prerequisite: Cursed Fire Lv 4

Description: Decrease speed of enemy in an area (Level 1 consume 21 SP. Each level need 1 more SP).

Skill Increment: Level 1 decrease 30% speed. Time duration 20s. Each additional level decrease 3% and extend 2s.

seal-of-elder

Seal of Elder

Initiate

Prerequisite: Shadow Insignia Lv 3

Seal of Elder

Weapon Required: None

Skill Type: Initiate

Prerequisite: Shadow Insignia Lv 3

Description: Prevent enemy from using skill (Level 1 consume 32 SP. Each level need 2 more SP).

Skill Increment: Level 1 time duration 10.5s. Each additional level increase 0.5s.

intense-magic

Intense Magic

Initiate

Prerequisite: None

Intense Magic

Weapon Required: Staff

Skill Type: Initiate

Prerequisite: None

Description: Increases magical damage of target.

Skill Increment: Duration and effectiveness increases per skill level with a chance to cast without the use of Magical Clover at higher levels.

Rebirth skills

devil-curse

Devil Curse

Initiate

Prerequisite: None

Devil Curse

Weapon Required: Staff

Skill Type: Initiate

Prerequisite: None

Description: Summons devil to infest on the enemy and does constant damage. Also effect the target defense, movement, attack speed and attack power to decrease.

Skill Increment: Skill effect increase.

rebirth-mystic-power

Rebirth Mystic Power

Passive

Prerequisite: None

Rebirth Mystic Power

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: After rebirth, a level 1 player damage will be increased by 5.5%, damage reduction by 5.5%.

Skill Increment: Every rebirth level gained will increase damage by 0.5%, damage reduction by 0.5%.

Information on this database provided "as is" without warranty of any kind. The real game database could be differed from this one.
Top