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A Rare Item

A Rare Monster

Crusader

Crusader

The Crusader is good at wielding two single-handed swords simultaneously. Although his striking power is slightly weaker than that of the Champion, his agility and speed makes up for it. Crusaders are able to attack faster and they fare better than their strong counterpart at fending off attacks.

Skill Tree Crusader

  • Passive skill
  • Initiate skill
concentration

Concentration

Passive

Prerequisite: None

Concentration

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: Increase hit rate of character.

Skill Increment: Each level increase 1 point.

taunt

Taunt

Initiate

Prerequisite: None

Taunt

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Lures a single target to attack over a duration.

Skill Increment: Duration increases per skill level.

sword-mastery

Sword Mastery

Passive

Prerequisite: Concentration Lv 2

Sword Mastery

Weapon Required: None

Skill Type: Passive

Prerequisite: Concentration Lv 2

Description: Increase attack when using sword.

Skill Increment: Each level increase 4 points.

will-of-still

Will of Steel

Initiate

Prerequisite: Concentration Lv 2

Will of Steel

Weapon Required: None

Skill Type: Initiate

Prerequisite: Concentration Lv 2

Description: Increase defense of character. (Fix consumption of 10 SP).

Skill Increment: Each level increase 3 points. Time duration 15s.

break-armor

Break Armor

Initiate

Prerequisite: Sword Mastery Lv 3

Break Armor

Weapon Required: None

Skill Type: Initiate

Prerequisite: Sword Mastery Lv 3

Description: Decrease defense of enemy. (Fix consumption of 25 SP).

Skill Increment: Each level decrease defense by 4. Time duration 15s.

illusion-slash

Illusion Slash

Initiate

Prerequisite: Sword Mastery Lv 3

Illusion Slash

Weapon Required: Sword

Skill Type: Initiate

Prerequisite: Sword Mastery Lv 3

Description: Use energy of sword to damage enemy at a distance. (Fix consumption of 20 SP).

Skill Increment: Increase attack according to skill level and attack speed of character.

tiger-roar

Tiger Roar

Initiate

Prerequisite: Break Armor Lv 4

Tiger Roar

Weapon Required: None

Skill Type: Initiate

Prerequisite: Break Armor Lv 4

Description: Decrease attack and movement speed of enemy in an area. (Fix consumption of 20 SP) .

Skill Increment: Each level decrease attack by 3, movement speed 1%. Time duration 15s.

berserk

Berserk

Initiate

Prerequisite: Illusion Slash Lv 4

Berserk

Weapon Required: Sword

Skill Type: Initiate

Prerequisite: Illusion Slash Lv 4

Description: Increase hit rate and attack speed for short duration. (Fix consumption of 15 SP).

Skill Increment: Each additional level increase effect.

Second Class Advancement skills

dual-sword-mastery

Dual Sword Mastery

Passive

Prerequisite: Berserk Lv 5

Dual Sword Mastery

Weapon Required: None

Skill Type: Passive

Prerequisite: Berserk Lv 5

Description: Increase attack when using two weapons.

Skill Increment: Level 1 increase 8% attack of left hand weapon. Each additional level increase 8%.

deftness

Deftness

Passive

Prerequisite: Dual Sword Mastery Lv 2

Deftness

Weapon Required: None

Skill Type: Passive

Prerequisite: Dual Sword Mastery Lv 2

Description: Increase dodge rate of character.

Skill Increment: Each level increase 3 points.

blood-frenzy

Blood Frenzy

Passive

Prerequisite: Dual Sword Mastery Lv 2

Blood Frenzy

Weapon Required: None

Skill Type: Passive

Prerequisite: Dual Sword Mastery Lv 2

Description: Reduce attack time cooldown using dual weapon.

Skill Increment: Level 1 decrease cooldown time by 10%. Each additional level decrease 2%.

stealth

Stealth

Initiate

Prerequisite: Deftness Lv 3

Stealth

Weapon Required: Dual Sword

Skill Type: Initiate

Prerequisite: Deftness Lv 3

Description: Make character invisible to other unit (Fix consumption of 10 SP).

Skill Increment: Level 1 conceal for 30s. Every 5s consume 5.5SP. Each additional level extend time by 5s, reduce consumption by 0.5SP.

poison-dart

Poison Dart

Initiate

Prerequisite: Blood Frenzy Lv 2

Poison Dart

Weapon Required: Dual Sword

Skill Type: Initiate

Prerequisite: Blood Frenzy Lv 2

Description: Shoot a dart and put enemy in poison status (Fix consumption of 20 SP).

Skill Increment: Level 1 deal 12 damage per sec, last for 17s. Each additional level increase 2 damage and extend 2s.

shadow-slash

Shadow Slash

Initiate

Prerequisite: Blood Frenzy Lv 5

Shadow Slash

Weapon Required: Dual Sword

Skill Type: Initiate

Prerequisite: Blood Frenzy Lv 5

Description: Continuous melee attack and knock out a single target (Level 1 consume 23 SP. Each level need 3 more SP).

Skill Increment: Level 1 increase 110% attack, knock out target for 3.5s. Each additional level increase 10% and extend 0.5s.

Rebirth skills

ethereal-slash

Ethereal Slash

Initiate

Prerequisite: None

Ethereal Slash

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Burst out endless sword energy to the surrounding enemies.

Skill Increment: Damage is raised by 30 per skill level.

rebirth-mystic-power

Rebirth Mystic Power

Passive

Prerequisite: None

Rebirth Mystic Power

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: After rebirth, a level 1 player damage will be increased by 5.5%, damage reduction by 5.5%.

Skill Increment: Every rebirth level gained will increase damage by 0.5%, damage reduction by 0.5%.

Information on this database provided "as is" without warranty of any kind. The real game database could be differed from this one.
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