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A Rare Item

A Rare Monster

Cleric

Cleric

Clerics are herbalists who concentrate solely on their healing skills. They excel greatly in medical skills and support spells and will play a vital role in any party.

Skill Tree Cleric

  • Passive skill
  • Initiate skill
heal

Heal

Initiate

Prerequisite: None

Heal

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Restore target's HP and earn some EXP (Level 1 consume 27 SP. Each level need 2 more SP).

Skill Increment: Restore HP of target. Amount determined by skill level and stamina.

spiritual-bolt

Spiritual Bolt

Initiate

Prerequisite: None

Spiritual Bolt

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Attack enemy with magical damage (Level 1 consume 32 SP. Each level need 2 more SP).

Skill Increment: Deal magical damage. Damage determined by skill level and stamina.

harden

Harden

Initiate

Prerequisite: Heal Lv 3

Harden

Weapon Required: None

Skill Type: Initiate

Prerequisite: Heal Lv 3

Description: Increase defense of character (Level 1 consume 44 SP. Each level need 4 more SP).

Skill Increment: Level 1 increase 14 points. Each additional level increase 4 points. Time duratio 180s.

spiritual-fire

Spiritual Fire

Initiate

Prerequisite: Spiritual Bolt Lv 2

Spiritual Fire

Weapon Required: None

Skill Type: Initiate

Prerequisite: Spiritual Bolt Lv 2

Description: Increase attack of character (Level 1 consume 44 SP. Each level need 4 more SP).

Skill Increment: Level 1 increase 11% attack. Time duration 180s. Each additional level increase 1% and extend 18s.

recover

Recover

Initiate

Prerequisite: Harden Lv 3

Recover

Weapon Required: None

Skill Type: Initiate

Prerequisite: Harden Lv 3

Description: Bring a target out of abnormal status (Fix consumption of 25 SP).

Skill Increment: None.

tempest-boost

Tempest Boost

Initiate

Prerequisite: Spiritual Fire Lv 4

Tempest Boost

Weapon Required: None

Skill Type: Initiate

Prerequisite: Spiritual Fire Lv 4

Description: Increase attack speed of character (Level 1 consume 44 SP. Each level need 4 more SP).

Skill Increment: Level 1 increase 6% attack speed. Time duration 138s. Each additional level increase 1% and extend 18s.

revival

Revival

Initiate

Prerequisite: Recover Lv 4

Revival

Weapon Required: None

Skill Type: Initiate

Prerequisite: Recover Lv 4

Description: Revive dead character (Fix consumption of 100 SP).

Skill Increment: Bring target back to life. Requires Revival Clover. Each level of skill decreases the cooldown.

vigor

Vigor

Passive

Prerequisite: None

Vigor

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: Increase max SP of character.

Skill Increment: Each level increase 40 points.

Second Class Advancement skills

divine-grace

Divine Grace

Passive

Prerequisite: Vigor Lv 8

Divine Grace

Weapon Required: None

Skill Type: Passive

Prerequisite: Vigor Lv 8

Description: Increase SP recovery rate of character.

Skill Increment: Level 1 increase 2 points. Each additional level increase 1 point.

true-sight

True Sight

Initiate

Prerequisite: Divine Grace Lv 2

True Sight

Weapon Required: None

Skill Type: Initiate

Prerequisite: Divine Grace Lv 2

Description: Create an overseeing eye in an area that reveal all invisible units (Level 1 consume 13 SP. Each level need 3 more SP).

Skill Increment: Level 1 time duration 35s. Each additional level increase 15s.

tornado-swirl

Tornado Swirl

Initiate

Prerequisite: True Sight Lv 2

Tornado Swirl

Weapon Required: None

Skill Type: Initiate

Prerequisite: True Sight Lv 2

Description: Increase berserk rate of character (Fix consumption of 20 SP).

Skill Increment: Level 1 increase 6% berserk rate. Time duration 33s. Each additional level increase 1% and extend 3s.

angelic-shield

Angelic Shield

Initiate

Prerequisite: Tornado Swirl Lv 2

Angelic Shield

Weapon Required: None

Skill Type: Initiate

Prerequisite: Tornado Swirl Lv 2

Description: Increase defense of character (Fix consumption of 20 SP).

Skill Increment: Level 1 increase 3% defense. Time duration 33s. Each additional level increase 3% and extend 3s.

energy-shield

Energy Shield

Initiate

Prerequisite: Tornado Swirl Lv 3

Energy Shield

Weapon Required: None

Skill Type: Initiate

Prerequisite: Tornado Swirl Lv 3

Description: Activate to replace HP loss with SP.

Skill Increment: Level 1 each SP can withstand 0.75 damage. Each additional level increase 0.25.

healing-spring

Healing Spring

Initiate

Prerequisite: Angelic Shield Lv 2

Healing Spring

Weapon Required: None

Skill Type: Initiate

Prerequisite: Angelic Shield Lv 2

Description: Create an area that heals friendly unit continuously (Level 1 consume 32 SP. Each level need 2 more SP).

Skill Increment: Level 1 increase HP recovery rate by 2.2 times. Time duration 17s. Each additional level increase 20% and extend 2s.

crystalline-blessing

Crystalline Blessing

Initiate

Prerequisite: None

Crystalline Blessing

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Makes target immune to melee and skill attacks.

Skill Increment: Duration increases per skill level.

Rebirth skills

holy-judgement

Holy Judgement

Initiate

Prerequisite: None

Holy Judgement

Weapon Required: Staff

Skill Type: Initiate

Prerequisite: None

Description: Casts a holy power surrounding ownself, and judges all surrounding targets!.

Skill Increment: Skill effect increase.

rebirth-mystic-power

Rebirth Mystic Power

Passive

Prerequisite: None

Rebirth Mystic Power

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: After rebirth, a level 1 player damage will be increased by 5.5%, damage reduction by 5.5%.

Skill Increment: Every rebirth level gained will increase damage by 0.5%, damage reduction by 0.5%.

Information on this database provided "as is" without warranty of any kind. The real game database could be differed from this one.
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