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A Rare Item

A Rare Monster

Champion

Champion

In order to pursue greater strength, Champions have given up the use of a shield so they are able to wield two-handed weapons of great power. This greatly increases their offensive striking power.

Skill Tree Champion

  • Passive skill
  • Initiate skill
concentration

Concentration

Passive

Prerequisite: None

Concentration

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: Increase hit rate of character.

Skill Increment: Each level increase 1 point.

taunt

Taunt

Initiate

Prerequisite: None

Taunt

Weapon Required: None

Skill Type: Initiate

Prerequisite: None

Description: Lures a single target to attack over a duration.

Skill Increment: Duration increases per skill level.

sword-mastery

Sword Mastery

Passive

Prerequisite: Concentration Lv 2

Sword Mastery

Weapon Required: None

Skill Type: Passive

Prerequisite: Concentration Lv 2

Description: Increase attack when using sword.

Skill Increment: Each level increase 4 points.

will-of-still

Will of Steel

Initiate

Prerequisite: Concentration Lv 2

Will of Steel

Weapon Required: None

Skill Type: Initiate

Prerequisite: Concentration Lv 2

Description: Increase defense of character. (Fix consumption of 10 SP).

Skill Increment: Each level increase 3 points. Time duration 15s.

break-armor

Break Armor

Initiate

Prerequisite: Sword Mastery Lv 3

Break Armor

Weapon Required: None

Skill Type: Initiate

Prerequisite: Sword Mastery Lv 3

Description: Decrease defense of enemy. (Fix consumption of 25 SP).

Skill Increment: Each level decrease defense by 4. Time duration 15s.

illusion-slash

Illusion Slash

Initiate

Prerequisite: Sword Mastery Lv 3

Illusion Slash

Weapon Required: Sword

Skill Type: Initiate

Prerequisite: Sword Mastery Lv 3

Description: Use energy of sword to damage enemy at a distance. (Fix consumption of 20 SP).

Skill Increment: Increase attack according to skill level and attack speed of character.

tiger-roar

Tiger Roar

Initiate

Prerequisite: Break Armor Lv 4

Tiger Roar

Weapon Required: None

Skill Type: Initiate

Prerequisite: Break Armor Lv 4

Description: Decrease attack and movement speed of enemy in an area. (Fix consumption of 20 SP) .

Skill Increment: Each level decrease attack by 3, movement speed 1%. Time duration 15s.

berserk

Berserk

Initiate

Prerequisite: Illusion Slash Lv 4

Berserk

Weapon Required: Sword

Skill Type: Initiate

Prerequisite: Illusion Slash Lv 4

Description: Increase hit rate and attack speed for short duration. (Fix consumption of 15 SP).

Skill Increment: Each additional level increase effect.

Second Class Advancement skills

greatsword-mastery

Greatsword Mastery

Passive

Prerequisite: Tiger Roar Lv 5

Greatsword Mastery

Weapon Required: None

Skill Type: Passive

Prerequisite: Tiger Roar Lv 5

Description: Increase attack when using greatsword.

Skill Increment: Each level increase 7 points.

roar

Roar

Initiate

Prerequisite: Taunt lv 5

Roar

Weapon Required: None

Skill Type: Initiate

Prerequisite: Taunt lv 5

Description: Lures multiple targets to attack over a duration.

Skill Increment: Effective range of skill increases per skill level.

strengthen

Strengthen

Passive

Prerequisite: Greatsword Mastery Lv 2

Strengthen

Weapon Required: None

Skill Type: Passive

Prerequisite: Greatsword Mastery Lv 2

Description: Increase max HP of character.

Skill Increment: Each level increase 20 points.

blood-bull

Blood Bull

Passive

Prerequisite: Greatsword Mastery Lv 5

Blood Bull

Weapon Required: None

Skill Type: Passive

Prerequisite: Greatsword Mastery Lv 5

Description: Equip totem to increase max HP and defense of character.

Skill Increment: Level 1 increase defense and max HP by 10%. Each additional level increase 2%.

mighty-strike

Mighty Strike

Initiate

Prerequisite: Strengthen Lv 3

Mighty Strike

Weapon Required: Greatsword

Skill Type: Initiate

Prerequisite: Strengthen Lv 3

Description: Ferocious melee attack on a single target (Level 1 consume 8 SP. Each level need 1 more SP).

Skill Increment: Level 1 increase attack by 1.25 times. Each additional level increase 5%.

howl

Howl

Initiate

Prerequisite: Mighty Strike Lv 2

Howl

Weapon Required: Greatsword

Skill Type: Initiate

Prerequisite: Mighty Strike Lv 2

Description: Damage enemies in an area (Level 1 consume 20 SP. Each level need 1 more SP).

Skill Increment: Level 1 increase attack by 1.05 times. Each additional level increase 5%.

primal-rage

Primal Rage

Initiate

Prerequisite: Blood Bull Lv 5

Primal Rage

Weapon Required: Greatsword

Skill Type: Initiate

Prerequisite: Blood Bull Lv 5

Description: Equip totem to use skill. Close attack on target (Level 1 consume 53 SP. Each level need 3 more SP).

Skill Increment: Level 1 increase attack by 3.5 times. Each additional level increase 50%.

Rebirth skills

beast-legion-smash

Beast Legion Smash

Initiate

Prerequisite: None

Beast Legion Smash

Weapon Required: Greatsword

Skill Type: Initiate

Prerequisite: None

Description: Burst huge amount of energy to surrounding enemies, and decreasing the enemy's speed.

Skill Increment: Damage is raised by 30 per skill level.

rebirth-mystic-power

Rebirth Mystic Power

Passive

Prerequisite: None

Rebirth Mystic Power

Weapon Required: None

Skill Type: Passive

Prerequisite: None

Description: After rebirth, a level 1 player damage will be increased by 5.5%, damage reduction by 5.5%.

Skill Increment: Every rebirth level gained will increase damage by 0.5%, damage reduction by 0.5%.

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